GunFire Factory#

Overview#

A Gym Map to showcase the game gun mechanics prototype.

Skills - Tech Stack#

C++ Unreal Engine Perforce

Visual Studio Visual Assist X


Contributions#

  • Designed and Implemented the bullet time ability and spread area of effect attack (Electric).
  • Integrated other abilities such as Explosion, Scope Aim, Auto-Fire, Spreadshot, Area of Effect, Ricochet, and Laser attack.
  • Worked on the Helper UI implementation.
  • Implemented ability activations and deactivations based on player input.